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<title>wurich's CGPortoflio Gallery</title>
<link>http://wurich.cgsociety.org/gallery/</link>
<description>wurich's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Warrior of True Metal (NexGen)</title>
	<link>http://wurich.cgsociety.org/gallery/577045</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/204339/204339_1198749061_small.jpg"><br><br>Hail to all!<br />
Warrior of True Metal - NextGen character Done in 3Dsmax, Photoshop ,BodyPaint ,ZBrush 2. <br />
Model 7000 triangles, 2x1024 diffuse,specular,normal textures<br />
(+thousands tons of Metal)<br />
<br />
additional Video on YouTube:<br />
http://youtube.com/watch?v=ccYx8eYf1as<br />
<br />
More details and wire on Video 15mb (800x600) XviD:<br />
http://www.keepmyfile.com/download/2af8922070090<br />
<br />
<br />
Inspired by MANOWAR True Heavy Metal]]>
	</description>
	<pubDate>Thu, 27 Dec 2007 09:51:05 +0000</pubDate>
	</item>
	<item>
	<title>Marine_NexGen</title>
	<link>http://wurich.cgsociety.org/gallery/541329</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/204339/204339_1190131830_small.jpg"><br><br>Hail all!<br />
Its an searching in NexGen char production.<br />
 Ive update my PrevGen work :<br />
http://forums.cgsociety.org/showthread.php?t=516795<br />
for comparing its appearance in Next and Prev.<br />
now 7000 tris , diffuse+specular+normal maps.<br />
<br />
<br />
video: <br />
http://www.youtube.com/watch?v=ojTrdHKoWog<br />
<br />
more details in high quality: 20mb XviD (640x480)<br />
http://www.keepmyfile.com/download/7472591884588<br />
<br />
...any comments are welcome]]>
	</description>
	<pubDate>Tue, 18 Sep 2007 16:10:51 +0000</pubDate>
	</item>
	<item>
	<title>Marine</title>
	<link>http://wurich.cgsociety.org/gallery/516795</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/204339/204339_1184067050_small.jpg"><br><br> Go-go-go!!! Rock-n-Roll! <br />
Impossible to wait! Ive create this marine Inspired by SC2 cinematic trailer %) What can I say - Blizzard rulezz! <br />
Done in Max and CS2 <br />
3 textures 1x512, 2x1024<br />
model' about 7000 tris<br />
]]>
	</description>
	<pubDate>Tue, 10 Jul 2007 11:30:53 +0000</pubDate>
	</item>
	<item>
	<title>Spartan (low-poly)</title>
	<link>http://wurich.cgsociety.org/gallery/545508</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/204339/204339_1191252542_small.jpg"><br><br>Hi all,<br />
 its an variation of well known subject.<br />
working time - one week, 2500 polys , 2x512 textures. Most time was spend on texturing,eating and sleeping.<br />
<br />
more pics(wire, tex):<br />
http://www.imagewoof.com/view_image/26509919/spartan(low-poly)_add.JPG<br />
<br />
any coments are welcome<img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Mon, 01 Oct 2007 15:29:05 +0000</pubDate>
	</item>
	<item>
	<title>NWN fanart</title>
	<link>http://wurich.cgsociety.org/gallery/499956</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/204339/204339_1180040308_small.jpg"><br><br>create this model to put up skills in texturing. As a reference concept art of NWN<br />
it'll be great to see critique <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Thu, 24 May 2007 20:58:30 +0000</pubDate>
	</item>
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