I've done this work after watching The Incredible Hulk movie. I was totally stunned by quality of cg in that film. :eek: Originally I done it for animation.
Rendered in Brazil 2 .Main problem was that Br2 have no convenient displacement shader(like in MR).
For modelling I used Zbrush Max workflow.
[URL=http://vimeo.com/6915939]-Turntable[/URL] - here is 360-degree view and wire (on Vimeo)